Introducing Enemies: The latest evolution in high-fidelity …
https://blog.unity.com/news/introducing-enemies-the-latest-evolution-in-high-fidelity-digital-humans-from-unity
Mar 21, 2022 · More specifically, Enemies uses the entire feature set of Unity’s High Definition Render Pipeline (HDRP), Screen Space Global Illumination (SSGI), the new Adaptive Probe Volumes, ray tracing, NVIDIA’s Deep Learning Super Sampling (DLSS), and every other feature, big or small, that is relevant for our goals.
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